"ENCHANT ARMOR"
Type: enchantment Area of Effect: item
Damage: -
Save: - Duration: variable
Class: Wizard
This will enchant a single piece of non-magical armor with an added AC bonus
dependent on the caster level. The armor should not be magic to be able to use
this spell. Items will glow after enchantment so they will be visible in dark
conditions. A good caster will enchant an armor to be anti-evil and vice
versa.
Additionally, the spell will add "spiritual protection" (same as AC) to items
at +1 per every 10 casting levels. At casting level 60+, the enchantment is
permanent.
Usage: enchantarmor <armor>
See Also: SPELLS, CASTING, "SPELL ALIASES", "SPELL RANKS", LEARN
"ENCHANT WEAPON", IDENTIFY, AC, ARMOR